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IAC 2nd Project "Echo 2-1"

This is my second submission project to IAC,

in this project I focused mainly on coding and VFX.
This project thought me new coding skills and introduced me to the particle effect system more deeply.

Video showcase of the scene

Showing here the shooting mechanic,
the jet has a rocket that can be fired at a certain cooldown, and basic laser bullets.
there are friendly tanks on the ground with basic AI that shoot at the enemy.

Here the player can dodge incoming bullets,
the turret explodes when the played does enough damage.

Jet Flip To Avoid Incoming Attacks

Jet Flip To Avoid Incoming Attacks

The rocket has an explosion radius and can damage the target even if not directly hit.

Here is how the environment reacts to the bullets and rockets,
rockets explode thing and scatter them around, and bullets can hit red explosive canisters to destroy objects around them.

Another video of the destruction and explosion mechanics.

The model used in game made by me.

The model used in game made by me.

Another side.

Another side.

Explosion Effect

Explosion Effect

Fire Effect

Fire Effect

Hit Particles

Hit Particles